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Learning C# by Developing Games with Unity 2020
English | 2020 | ISBN-13 : 978-1800207806 | 356 Pages | True PDF | 41.27 MB
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Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.
Hands-On Reinforcement Learning with Python
English | 2020 | ISBN-13 : 978-1839210686 | 702 Pages | True (EPUB, MOBI) | 73.64 MB
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With significant enhancement in the quality and quantity of algorithms in recent years, this second edition of Hands-On Reinforcement Learning with Python has been revamped into an example-rich guide to learning state-of-the-art RL and deep RL algorithms with TensorFlow 2 and the OpenAI Gym toolkit. In addition to exploring reinforcement learning basics and foundational concepts like Bellman equation, Markov decision processes and dynamic programming algorithms, this second edition dives deep into the full spectrum of value-based, policy-based and actor-critic RL methods. It explores in depth state-of-the-art algorithms such as DQN, TRPO, PPO and ACKTR, DDPG, TD3, and SAC, demystifying the underlying math and demonstrating implementations through simple code examples.
Unity 2020 By Example: Learn Unity by building 3D games
English | 2020 | ISBN-13 : 978-1800203389 | 676 Pages | True (EPUB, MOBI) | 248 MB
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The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces enhancements in Unity tooling, editor, and workflow among many other additions. The third edition of this Unity book is updated to the new features in Unity 2020 and modern game development practices. Once you've quickly got to grips with the fundamentals of Unity game development, you'll create a collection, a twin-stick shooter, and a 2D adventure game. You'll then explore advanced topics such as machine learning, virtual reality, and augmented reality by building complete projects using the latest game tool kit. Finally, you'll apply the concepts learned throughout the book to build a project using DOTS, which is a significant new addition to the Unity game engine.
ETL with Azure Cookbook: Practical Recipes
English | 2020 | ISBN-13 : 978-1800203310 | 446 Pages | True (EPUB, MOBI) | 82.26 MB
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ETL is one of the most common and tedious procedures for moving and processing data from one database to another. With the help of this book, you will be able to speed up the process by designing effective ETL solutions using the Azure services available for handling and transforming any data to suit your requirements. With this cookbook, you'll get well-versed with all the new features of SQL Server Integration Services (SSIS) to perform data migration and ETL tasks and cover key challenges faced while creating modern and scalable ETL solutions. You'll learn how to transform data in Azure and understand how legacy systems perform ETL on-premises using SSIS. You'll get to grips with connecting and retrieving data from SQL Server 2019 Big Data Clusters and discover how you can extend and customize the SSIS toolbox using custom-developed tasks and transforms. This ETL book also contains practical recipes for moving and transforming data with Azure services, such as Data Factory and Azure Databricks, and lets you explore various options for migrating SSIS packages to Azure. Toward the end, you'll find out how to profile data in the cloud and automate service creation with Business Intelligence Markup Language (BIML).
Metabase Up and Running: Introduce business intelligence
English | 2020 | ISBN-13 : 978-1800202313 | 332 Pages | True (EPUB, MOBI) | 35.08 MB
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Metabase is an open-source business intelligence (BI) tool that helps you use data to answer questions about your business. This book will give you a detailed introduction if you're looking to use Metabase in your organization to get the most value from your data. You'll start by installing and setting up Metabase. Next, the book shows you how to create different visualizations, charts, and dashboards to gain insights from your data with the help of examples. As you progress, you'll understand how to share the results with peers in your organization. Later, you'll be able to handle the administration aspect of Metabase by learning how to configure and deploy Metabase, manage accounts, and execute administrative tasks such as adding users and creating permissions and metadata. In addition to this, you'll cover production-related aspects such as embedding Metabase, auditing performance, white-labeling, and data sandboxing, before exploring how to deploy and host your own instance of Metabase that the rest of your organization can use. Throughout the book, you'll explore the entire data analytics journey - from connecting your data sources, visualizing data, and creating dashboards through to daily reporting.
Docker Certified Associate (DCA): Exam Guide
English | 2020 | ISBN-13 : 978-1839211898 | 612 Pages | True (EPUB, MOBI) | 22.58 MB
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Developers have changed their deployment artifacts from application binaries to container images, and they now need to build container-based applications as containers are part of their new development workflow. This Docker book is designed to help you learn about the management and administrative tasks of the Containers as a Service (CaaS) platform. The book starts by getting you up and running with the key concepts of containers and microservices. You'll then cover different orchestration strategies and environments, along with exploring the Docker Enterprise platform. As you advance, the book will show you how to deploy secure, production-ready, container-based applications in Docker Enterprise environments. Later, you'll delve into each Docker Enterprise component and learn all about CaaS management. Throughout the book, you'll encounter important exam-specific topics, along with sample questions and detailed answers that will help you prepare effectively for the exam.
Learn Quantum Computing with Python and IBM
English | 2020 | ISBN-13 : 978-1838981006 | 510 Pages | True (EPUB, MOBI) | 52.28 MB
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IBM Q Experience is a platform that enables developers to learn the basics of quantum computing by allowing them to run experiments on a quantum computing simulator and a real device. This book will explain the basic principles of quantum mechanics, the principles involved in quantum computing, and the implementation of quantum algorithms and experiments on IBM's quantum processors. You will start working with simple programs that illustrate quantum mechanical principles and slowly work your way up to more complex programs and algorithms that leverage quantum computing. As you build on your knowledge, you'll understand the functionality of IBM Q Experience and the various resources it offers. Furthermore, you'll not only learn the differences between the various quantum computers but also the various simulators available. Later, you'll explore the basics of quantum computing, quantum volume, and a few basic algorithms, all while optimally using the resources available on IBM Q Experience.
Hands-on JavaScript for Python Developers
English | 2020 | ISBN-13: 978-1838648121 | 410 Pages | True (EPUB, MOBI) | 78.21 MB
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Your knowledge of Python is a great foundation to learn other languages for your software engineering career, while JavaScript has unique features that make it integral for not only front-end development but also for streamlining work on the back-end. From working with user interactions and ingesting data from APIs, through to creating APIs with Node.js, this book will help you learn JavaScript with hands-on exercises, code snippets, and detailed descriptions of JavaScript implementation and benefits. Starting with the basics of JavaScript, you'll cover its syntax, its use in the browser, and frameworks and libraries. Since JavaScript is also used in the back-end, you'll explore Node.js and understand how it can communicate with databases. As you advance, you'll get to grips with creating your own RESTful APIs and connecting the front-end and back-end.